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Wizard Portrait

The Wizard is a Mini unlocked at the start of the game. The Wizard is an area-damage, ranged unit with low hitpoints and damage output. Appearance-wise, he has a dark brown beard and wears a team-colored robe. It costs 3 Elixir to deploy.

SUPER[]

“Throw a fire ball dealing 8 DMG to target and surrounding enemies”

The Wizard will deal damage to units in a 3x3 area with the unit targeted being in the center of that AOE Damage

Upgrades[]

Upgrade 1[]

“SUPER! Deal 14 DMG (+6)”

Super deals 14 DMG instead of 8 DMG

Upgrade 2[]

“SUPER! Hit 4 more tiles”

Super now splashes on to one more tile in all directions

Upgrade 3[]

“SUPER! Deal Anti-Heal (6s)”

Super deals -66% Healing to all enemies hit by it

Strategies[]

  • The best stars for him are the second and third. The second will help the Wizard deal with his opponents faster. The third one, on the other hand, will be great against those who restore their health like the Healing Ranger or the Countess.
  • Against a Wizard, it depends on what abilities it has. If it has the second and/or the third star ability, then send a Miner to knockout it as fast a possible.

History[]

  • 8/11/2021:
    • The Wizard was first introduced into Clash Mini in the game's launch.
  • 3/3/2022:
    • The Party skin was added.
  • 17/3/2022:
    • Spicy healing reduction decreased to 50% (from 100%).
  • 13/5/2022:
    • Spicy healing reduction increased to 75% (from 50%).
  • 16/6/2022:
    • Base HP increased to 5 (from 4).
  • 14/7/2022:
    • Hits per second per upgrade increased to 0.15 Hz (from 0.1 Hz).
    • Range increased to 4 tiles (from 3 tiles).
  • 8/9/2022:
    • Ignite is now a first Star Ability.
    • Spicy is now a second Star Ability.
    • Expand is now a third Star Ability.
  • 24/11/2022:
    • Base HP increased to 6 (from 5).
  • 16/2/2022:
    • Hits per second per upgrade decreased to 0.1 Hz (from 0.15 Hz).
  • 30/3/2023:
    • Ignite duration decreased to 2 seconds (from 4 seconds).
  • 4/5/2023:
    • Spicy only reduces enemy healing by 66% (from 75%).
  • 7/09/2023:
    • Base ATK DMG increased to 3 (from 2)
    • Base ATK SPD decreased to 0.3 (from 0.4)
    • Spicy! deals Anti-Heal for 3s (from 2s)
  • 2/11/2023:
    • Base HP decreased to 9 (from 10)
    • HP per upgrade decreased to 5 (rom 6)
  • 7/12/2023:
    • Passive changed to SUPER! (costing 3 Energy) going from Attacks hit enemies close to target to SUPER! Throw a fire ball dealing 8 DMG to target and surrounding enemies
    • Elixir Cost increased to 3 (from 2)
    • ATK DMG reduced to 1 (from 3)
    • Base HP increased to 14 (from 9)
    • HP per upgrade increased to 8 (from 5)
    • Base ATK SPD increased to 0.6 (from 0.3)
    • Ignite changed to Upgrade 1 from dealing +1 DMG every second to target and surrounding enemies for 2s to SUPER deals 16 DMG (+8)
    • Spicy changed to Upgrade 2 from dealing -66% healing to SUPER! Hit 4 more tiles
    • Expand changed to Upgrade 3 going from Fireball impact larger area to SUPER! Deal Anti-Heal (-66%) (6s)
  • 14/12/2023
    • Energy cost increased to 4 (from 3)
    • Upgrade 1: Super now deal +6 DMG (instead of +8 DMG)
  • 9/01/2024
    • Starting Energy increased to 2 (from 1)

Trivia[]

Skins[]

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