Clash Mini Wiki

Skeleton Guard Portrait.png

The Skeleton Guard is a Mini unlocked from Chests, Shop or Quests. The Skeleton Guard is a single-target, melee unit with low hitpoints and low damage output. Appearance-wise, he is a skeleton that wears a dark grey helmet and carries a spear and a wooden shield. It costs 2 Elixir to deploy.

Skill: Shield-up!

“Super: Gain 6 Shield for a short time”

Skeleton Guard has a Super ability that adds a second health bar in the form of a shield for a short time. The shield has 7 Health. When this ability is active, he will not gain Energy.

Star Upgrades

Iron Shield

“Shield-up! +5 Shield amount”

The health of the shield casted from Shield-up! is increased by 5, for a total of 12 Health.


“Hit speed increases while Shield-up! is active”

While Shield-up! is active, the Skeleton Guard's movement and attack speed is increased.

Quick Action

“Clash: Cast Shield-up!”

At the start of each round, the Skeleton Guard will activate Shield-up!. If the Skeleton Guard is stunned before he raises his shield, the ability is cancelled.



  • 8/11/21:
    • The Skeleton Guard was first introduced into Clash Mini in the Beta Launch.
  • 17/03/22:
    • Base HP reduced to 5 (from 8).
    • Base Hit Speed increased to 0.5 (from 0.4).
    • Super - Shield Up! energy cost decreased to 4 (from 6).
    • Super - Shield Up! HP increased to 7 (from 6).
    • Iron Shield HP bonus decreased to 5 (from 6).
  • 13/05/22:
    • Base HP increased to 6 (from 5).
    • Base Hit Speed increased to 0.6 (from 0.5).
    • Sheild-Up! now casts slightly faster.
    • Shield-Up now lasts slightly shorter.