Clash Mini Wiki
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Battle Healer Portrait

The Battle Healer is a Mini unlocked from the Shop. New players can also get her for completing 9 Starter Challenge Quests. The Battle Healer is a single-target, melee unit with high hitpoints and low damage output. Appearance-wise, she has white hair, has small white wings, and wears a golden plate armor, while holding a sword. It costs 4 Elixir to deploy.

Skill Clash (passive): Healing Wave[]

“Super: AOE Heal 20% HP”

Battle Healer has a Super ability that heals herself for 20% max HP. Any allies in a "diamond" formation are also affected. It will affect all allies up to 2 tiles away from the Battle Healer.

Star Abilities[]

Triage[]

“Healing Wave +10% Heal”

First Aid will heal an additional 10% HP, for a total of 30% HP.

Shining Plate[]

“Healing Wave +Block to allies for 2s”

Allies hit by Healing Wave will take 33% less damage for 2 seconds.

Cheer[]

“Healing Wave +1 Energy to allies”

If Battle Healer heals an ally that has a Super ability with Healing Wave, she will give 1 Energy to the ally.

Strategies[]

  • As her abilities are mainly support-type, you can place her behind a tank, so that Battle Healer can heal the tank while they soak up damage.
  • Her abilities can work well with heroes like Shield Maiden and Natureborn as their abilities can support each other well.
  • You may place her in the front role after upgrading her with the Star Ability Shining Plate, as she can charge up her Super much faster by taking damage without dying by healing herself quick and reducing damage.
  • She is slightly countered by Wizard's Spicy Star Ability, weakening her ability significantly.
  • She is extremely weak after getting hit by Zzzap stunned from the Electro Wizard, as she cannot heal and protect herself after being stunned. This is further amplified if the Electro Wizard has his Electrocute Star Ability

History[]

  • 8/11/2021:
    • The Battle Healer was first introduced into Clash Mini in the game's launch.
  • 21/12/2021:
    • Base HP increased to 11 (from 10).
    • Base hits per second increased to 0.6 Hz (from 0.45 Hz).
  • 17/3/2022:
    • Base HP decreased to 10 (from 11).
    • Hits per second per upgrade increased to 0.2 Hz (from 0.1 Hz).
    • Energy cost decreased to 7 (from 8).
  • 12/5/2022:
    • Base HP increased to 11 (from 10).
  • 16/6/2022:
    • Base hits per second increased to 0.65 Hz (from 0.6 Hz).
    • Energy cost decreased to 4 (from 7).
    • Battle Healer's Skill was renamed to Healing Wave (from First Aid).
    • Healing Wave HP decreased to 3 (from 6).
    • Healing Wave area changed to 2x2 diamond (from plus).
    • Triage extra HP decreased to 2 (from 4).
    • Battle Healer's Aura Star Ability was renamed to Shinning Plate and reworked from increasing Healing Wave's area to a 2x2 diamond to granting Block to nearby allies for 4 seconds at the start of each round.
  • 14/7/2022:
    • Base HP decreased to 10 (from 11).
  • 19/7/2022:
    • Fixed 3 Star upgrade of Battle Healer.
  • 13/10/2022:
    • Base HP increased to 11 (from 10).
    • HP per upgrade increased to 3 (from 2).
    • Shinning Plate duration increased to 5 seconds (from 4 seconds).
  • 24/11/2022:
    • Base HP increased to 13 (from 11).
  • 5/1/2023:
    • Healing Wave HP decreased to 4 (from 3).
    • Shinning Plate now activates when Healing Wave is activated instead of at the start of each round.
    • Shinning Plate duration decreased to 3 seconds (from 5 seconds).
  • 13/1/2023:
    • Shinning Plate duration decreased to 2.5 seconds (from 3 seconds).
    • Fixed the bug that some scenarios will stack up Block unexpectedly.
  • 16/2/2023:
    • HP per upgrade decreased to 2 (from 3).
  • 30/3/2023:
    • Shining Plate's Block duration decreased to 2 seconds (from 2.5 seconds)
    • Battle Healer's model got some small tweaks.

Trivia[]

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